Isles Roleplay
  • Rules
    • 📗Section 1: General Rules
    • 📗Section 2: Powergaming / Metagaming
    • 📗Section 3: Valuing Life
    • 📗Section 4: Communications Procedures
    • 📗Section 5: OOC Terminology
    • 📗Section 6: Reports
    • 📗Section 7: Criminal Organizations, Gangs, & Illegal Factions
    • 📗Section 8: Criminal Activities
    • 📗Section 9: Off-Limits Areas
    • 📗Section 10: New Life Rule
    • 📗Section 11: Miscellaneous Rules
  • 💼BUSINESS HANDBOOK
    • 📘Section 12: Business Guidebook
  • 🔪Gang Handbook
    • 📕Section 13: Gang Guidebook
Powered by GitBook
On this page
  • Rule #27: Criminal Organizations Roleplay (Gangs)
  • Rule #28: Conflict Resolution
  • Rule #29: Criminal Organization Handbook
  • Rule #30: Criminal Organization / Gang-Specific Attire
  1. Rules

Section 7: Criminal Organizations, Gangs, & Illegal Factions

Rules #27-30

Rule #27: Criminal Organizations Roleplay (Gangs)

Description: Criminal Organizations within our community are not solely focused on engaging in constant conflicts and violence. We encourage players to embrace originality and creativity when developing their Criminal Organization concepts. Criminal Organizations can have diverse objectives, such as pursuing specific activities, establishing unique identities, or engaging in cooperative ventures. While conflicts and rivalries can certainly be part of the Criminal Organization dynamic, there is room for a wide range of storylines and interactions. We encourage players to explore different avenues, allowing for originality and creativity to flourish within the Criminal Organization roleplay.

Punishments: Violations of this rule may lead to warnings, temporary suspensions, or permanent bans, depending on severity.

Rule #28: Conflict Resolution

Description: The expectation within our community is that players should initiate roleplay and use verbal communication before resorting to shooting or engaging in combat. It is important to prioritize roleplaying and utilize dialogue to resolve conflicts, even if the “beef” or tension arises through social media or other in-game platforms. Face-to-face interaction allows for more immersive and engaging roleplay experiences.

Punishments: Violating this rule may result in warnings, temporary suspensions, or permanent bans, depending on severity.

Rule #29: Criminal Organization Handbook

Description: All the necessary information about Criminal Organizations and the application process can be found in the Criminal Organization Handbook.

Punishments: Failure to adhere to Criminal Organization rules or processes may result in warnings, temporary suspensions, or permanent bans, depending on severity.

Rule #30: Criminal Organization / Gang-Specific Attire

Description: You may not use Criminal Organization or gang-specific clothing, flags, or liveries that you would not realistically be able to acquire unless they have been obtained through roleplay.

Punishments: Violating this rule may result in warnings, temporary suspensions, or permanent bans, depending on severity.

PreviousSection 6: ReportsNextSection 8: Criminal Activities

Last updated 8 months ago

📗